The Japanese have a fascination with trains that seems to be unique in the world. Video arcades here (yes, they still exist in Japan) have console games that let you play train conductor for the Bullet Train and other famous rail lines, and it’s not uncommon to see middle aged adult men along with the queue of kids waiting to enjoy the games.
The primary ROBO-ONE competitions, ROBO-ONE and ROBO-ONE Light, are held every six months, usually in February and September. At least one set of competitions is held in Tokyo with the other set occasionally being held in an “away” location.
An International Drone Exposition, featuring seminar sessions from some of the top Japanese and international leaders in the development and application of drone technology, is scheduled for May 20, 21, and 22nd at the Makuhari Messe Convention Center east of Tokyo.
Staged as a part of the larger Techno-Frontier event, the drone exhibitions and seminars will share the facility with other technology based events including Mechatronics, 3D Printing, Battery technology, Wireless, and others.
Most robot contests award outstanding performance. All the awards and glory goes to the smarter competitors that take advantage of the best, often state-of-the-art technology. Of course, that comes at a price, building champion level robots isn’t cheap. And, more importantly, it leaves out the vast majority of people who are interested in robotics but can’t compete at the top level, or can’t afford the cost of entry.
The answer, at least in Japan, is HEBOCON: The Robot Contest for Dummies!
We’re huge fans of crowdsourcing and have backed numerous projects on both Kickstarter and Indiegogo in the past. That being said, our results have been mixed at best. In general, our results have been better with Kickstarter projects, though both platforms have served up duds from time to time. As we pointed out in a previous post, the buyer should definitely beware. Choose the projects you back carefully, and make sure that you can afford to lose the money should the product fail to materialize.
PARROT, well known for creating unique products incorporating interesting technology at affordable prices with a great deal of flair, held a press event in the Akihabara district of Tokyo, Japan in mid-March to preview the BeBop Drone. Although the drone had previously been released in other countries, it was new to Japan users and the media, and drew lots of attention and questions.
While the basic concept underlying the ROBO-ONE initiative is to promote humanoid robot entertainment along with education. over the years many competitors have tried to design robots that take advantage of the rule.
Tomotaka Takahashi has to be one of the most well known Japanese robot creators. His humanoid robots, featuring smooth fluid human-like movement, have all been inspired by his childhood fascination with Astroboy (known as Mighty Atom in Japan.) Unlike most children that outgrow their childhood dreams, Takahashi has made the unusual step of building his life long career following, and realising, his dream.
During March, the Konica Minolta Gallery next to Tokyo’s Shinjuku Station featured an exhibition of Takahashi’s work, including one showroom with 100 of his ROBI robots.
F.T., short for Female Type, was first demonstrated by Takahashi in 2008 drawing tremendous press and public attention worldwide. Unfortunately it was never commercially marketed.
One of the original founders of Robot Garage at Kyoto University, Takahashi has played a key role in the evolution of RoboCup Robot Soccer competitions as well as advancing the state of humanoid robot technology.
He pays intense attention to the finest details. Many, if not all, of his creations are literally works of art. This has caused some difficultly in bringing them to market in any significant volumes. Some of his robots were primarily demonstration pieces, while others have been sold commercially by working together with third party companies and have met with mixed success.
ROBI has been Takahashi’s biggest commercial success, at least so far. Sold as a subscription kit in Japan, it quickly became popular with robot fans, students, and even senior citizens. Selling the complex robot kit in monthly instalments made the purchase acceptable to those that otherwise could never justify spending over US$1,500 on an entertainment/companion robot. Of course, the total cost ended up being closer to US$2,000 by the time users received the final kit parts, but their monthly incremental cost was about the same as buying a single magazine issue.
Like many artists, in contrast with pure engineers, Takahashi spends a lot of time sketching out his concepts and ideas by hand as if he was drawing a Japanese manga or anime. His basic approach always starts from the organic, animated perspective. He has to compromise his designs somewhat in order to incorporate servo motors, gears, and linkages since they exist in a Cartesian/rectilinear world, but somehow he is able to avoid any significant performance degradation. The result is that all of his robots turn out to be incredibly lifelike, especially in their movement and actions.
Takahashi’s alliance with Panasonic, entering around the EVOLTA rechargeable battery line, has definitely been mutually beneficial resulting in miniature robots that have bicycled long distances, climbed ropes up from the bottom of the Grand Canyon, and even pulled a train car.
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